To their credit, Project Soul have implemented some practical elements to the genre staple Training mode with the ability to enable prompts that offer advice as to when you should use specific attacks as well as the more common move lists. I would have much preferred a more traditional Edge Master mode or even Soul Calibur IV 's towers, as opposed to this narrative-driven mess.Īpart from the aforementioned Story mode, there's very little else to keep solo players engaged for a sustained period of time. Patroklos' attacks don't seem to flow like that of series veterans like Cervantes or Mitsurugi, so the later chapters are actually quite difficult. All comments about the predictable, woefully-told story aside, it's odd that the developers opted to use a central character that is so difficult to use (this observation is true for his variant as well). Fights are tied together with hand-drawn stills overdubbed with melodramatic voice acting. You'll spend most of your time with protagonist, Patroklos (and his Alpha variant), but you'll also get some time with his whiny sister and the mysterious Z.W.E.I. Set in 1607 A.D (seventeen years since the last instalment), players will control a handful of characters in a (roughly) four hour quest to destroy the cursed sword Soul Edge. As with Tekken 6, the first thing that your gaze will be thrust toward is the new Story mode.
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